An EECS Senior Design Project

Drone Hunt derived from Duck Hunt, laser tag, and skeet. The idea behind it all is to have a sensor-equipped, medium-sized, lightweight, and agile quadcopter flying autonomously while players target and shoot the drone with modified IR guns for a high score under adjustable time and boundary constraints. The onboard sensors will send real-time scores and statistics to the server hosted by a BeagleBone Black running the game engine and UI on a M.E.A.N stack inside a custom-built ground control station.

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