QwikBox

Project Sponsor: Qwikcut

Sponsor Contact: Todd DeNoyer todd@oqwikcut.com

Group Members: Jonathan Kerbelis, Eric Downey, and Harold Frech





Project Description


    QwikCut is a company that provides video and analytical solutions for youth sport teams. The QwikCut team hires camera men to go out to these youth sporting events to capture the games and then the company edits the videos, creates copies, and uploads these games to a hosting platform called Hudl for internet viewing. The coaches and players want to have access to the video as soon as possible to enable these people to quickly critique themselves. The sooner the video is delivered the more time there is to prepare for future opponents and self critique. Thus, it is imperative to get the video back to the customers as fast as possible. This is where the QuikBox excels. Our project is to build a system that can quickly encode, store, and upload video. It will take a full game's worth of video clips and upload it onto a cloud based server in real time. This system will interact with a server to transfer the video onto a database so that the customer can directly access videos, from either a smartphone or computer, as soon as the uploading is complete.

    To implement this process the project will include a combination of hardware and software components. The hardware will include a processor, memory, wireless modules on a PCB, a battery, and HDMI to USB interface, and a video camera. The video camera will live stream the video to the Qwikbox via HDMI, and the camera operator will split the video into clips through the use of a user-friendly mobile application. The video will then be clipped and encoded into a desired codec. Once encoded, the video files will be stored on a SSD and queued for upload to the server provided by the sponsor. Since upload speeds will vary depending on signal strength, a queue is necessary to ensure that each video file is uploaded successfully before the next file begins. The software will be an application that allows the user to access their respective video and be able to do so from a web based server. The desired video codec will be in h.265, a video compression standard, and the wireless systems will be designed for the 4G and 5G LTE networks. In addition to wireless cell networks, the system will have Wi-Fi and ethernet capabilities. These standards will ensure that the system will be relevant for years to come.


Links


CDR

Final Presentation

Conference Paper

Final Documentation